MOBMobile · 2014 · Narrative adventure
80 Days
80 Days (Mobile, 2014) has code that decompiles almost back to source.
Data checked 2026-10-12 · unbaked registry
Projects
80 Days (inkle; ink narrative scripts + Unity)
Readable bytecodeUnity C# + compiled ink JSON (open-source ink runtime)
What you need
You need your own copy of the game: these projects ship code only.
Same toolchain
GameMethodYearStarsLast push
PCHearthstoneReimplementationReadable bytecode20144.9k2026-10-10PCStardew ValleyDecompNative port+220162.8k2026-09-28MOBAmong UsReimplementationNative port+220182.4k2026-10-09PS1Final Fantasy IXMatching decompStatic recomp+220007082026-10-12PCHollow KnightSource portReadable bytecode+120173402026-08-23PCKerbal Space ProgramReadable bytecodeAgent environment20157482026-10-12PCHollow Knight: SilksongStatic recompSource port+22025792026-09-25MOBBloons TD 6Readable bytecodeAgent environment+120182632026-10-07More on Mobile
GameMethodYearStarsLast push
MOBUncivSource releaseAgent environment201711k2026-10-12MOBShattered Pixel DungeonSource release20146.7k2026-10-07MOBPixel DungeonSource release20124.0k2019-07-23MOBMinecraft: Pocket EditionMatching decompReimplementation+220111.7k2026-10-12MOBPlants vs. Zombies 2ReimplementationSource port+220131.7k2026-10-10MOBFlappy BirdDecompReimplementation+220131.2k2026-02-17MOBClash RoyaleReimplementationAgent environment20163722026-10-10MOBHonor of KingsAgent environment20159092026-05-18Found via inkle/ink, store.steampowered.com/app/381780/
GitHub data checked 2026-10-12. Notes are summaries from the research pass; the project pages are the authority.