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PS3PS3 · 2010 · role-playing

White Knight Chronicles II

White Knight Chronicles II (PS3, 2010) has a static recompilation, WK2D/White-Knight-Chronicles-2-Recomp.

ps3recomp

Projects

Static recompps3recomp, Vulkan, Direct3D 1213 starspushed 2026-10-21MIT license

Native C/C++ recompilation for White Knight Chronicles II (PS3).

Native C++ port of the PS3 game built by recompiling its code, starting with White Knight Chronicles I, which is on the same disc. Per the README the Windows build reaches the WKC1 starting town and Balastor Plain, with title menus, movies, avatar creation, saving and loading, a graphics settings panel and Vulkan or experimental Direct3D 12 rendering. It is an early development build with no releases. Commits are co-authored by Claude.

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What you need

You need your own copy of the game: these projects ship code only.

Same toolchain

More on PS3

GitHub data checked 2026-10-21. Notes are summaries from the research pass; the project pages are the authority.