PS2PS2 · 2003 · action-adventure
Way of the Samurai 2
Way of the Samurai 2 (PS2, 2003) has a decompilation, acklavidian/decomp_wots2.
Data checked 2026-10-15 · unbaked registry
Projects
DecompC++, CMake, SDL2, OpenGL7 starspushed 2026-10-15no licenserelease v0.3.9runs on Windows, Linux
Way of the Samurai 2 (PS2) — native Linux decompilation port
The game's MIPS code rewritten as C++ and run natively on Linux and Windows; playable from title screen to staff roll, with built-in mods (widescreen, FPS unlock). v0.3.9 (2026-10-15).
Missing a project, or something wrong here? Suggest a project · Report a fix
What you need
You need your own copy of the game: these projects ship code only.
More on PS2
GameMethodYearStarsLast push
PS2Jak and Daxter: The Precursor LegacyDecompSource port+220013.6k2026-10-13PS2Jak 3DecompReimplementation+120043.6k2026-10-13PS2Jak IIDecompReimplementation+120033.6k2026-10-13PS2Grand Theft Auto: San AndreasReimplementationAgent environment20042.6k2026-10-12PS2Grand Theft Auto IIIReimplementationSource port20012.2k2026-10-13PS2SingStarReimplementation20041.3k2026-10-10PS2Grand Theft Auto: Vice CityDecompReimplementation+120024192026-10-13PS2The Simpsons: Hit & RunReimplementation20034852024-03-27GitHub data checked 2026-10-15. Notes are summaries from the research pass; the project pages are the authority.