3DS3DS · 2013 · action-adventure
The Legend of Zelda: A Link Between Worlds
The Legend of Zelda: A Link Between Worlds (3DS, 2013) has an AI-assisted decompilation, 7akeem0/albw-decomp-ai.
Data checked 2026-10-21 · unbaked registry
Projects
Matching decompilation of The Legend of Zelda: A Link Between Worlds (3DS, USA) - work in progress, 63.7% of functions matched byte-exact
Unfinished matching decompilation of the USA release: 16,544 of 25,986 functions (63.7%) have C/C++ source that compiles to the original bytes, 882 of them only with a listed hack, per the README. Published so others can continue it; it does not build the whole game. Needs your own decompressed code binary and a licensed armcc 4.1. The README says most sources were written by LLM agents; commits are co-authored by Claude.
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What you need
You need your own copy of the game: these projects ship code only.
More on 3DS
GitHub data checked 2026-10-21. Notes are summaries from the research pass; the project pages are the authority.