ARCArcade · 1991 · 2D fighting
Street Fighter II: The World Warrior
Street Fighter II: The World Warrior (Arcade, 1991) has a static recompilation, sp00nznet/sf2. An agent environment already wraps it.
Data checked 2026-10-12 · unbaked registry
Projects
Static recomp68000 -> C, cps1recomp runtime (drop-in CPS1 hardware), SDL24 starspushed 2026-09-21MIT license
The legendary 1991 arcade fighter, lifted from the CPS1 board and rebuilt as a native PC executable.
Runs boot -> attract -> coin -> START -> character select on real game logic; gameplay WIP (Sep 2026)
What you need
Check each project for what game data it needs. Code here is linked, never game files.
Agent environments
- stable-retro (Farama-Foundation/Stable-Retro) StreetFighterIISpecialChampionEdition-Genesis; MAMEToolkit; corbosiny/AIVO-StreetFigherReinforcementLearning
More on Arcade
GameMethodYearStarsLast push
ARCStreet Fighter II: Champion EditionAgent environment19926.5k2025-04-13ARCPac-ManSource releaseMatching decomp+519801.6k2026-10-10ARCOut RunSource releaseReimplementation+219868802026-10-11ARCDefenderSource releaseStatic recomp+219816432026-07-20ARCSpace InvadersReimplementationDisassembly19787982026-05-28ARCOmega RaceSource releaseAI-assisted decomp+119815142026-09-17ARCWizard of WorSource releaseReimplementation+119805142026-09-20ARCOutRunReimplementation19868802023-12-26Found via sp00nznet/cps1recomp
GitHub data checked 2026-10-12. Notes are summaries from the research pass; the project pages are the authority.