ZXZX Spectrum · 1985 · platform exploration
Starquake
Starquake (ZX Spectrum, 1985) has a full disassembly, Ritchie333/starquake.
Data checked 2026-10-12 · unbaked registry
Projects
DisassemblySkoolKit (Python) control/skool files; reassembles to byte-exact snap…5 starspushed 2024-01-13no license
Disassembly for Stephen Crow's award-winning 1985 game "Starquake".
Disassembly (Z80; listed on skoolkit.ca/links or GitHub)
What you need
You need your own copy of the game: these projects ship code only.
Same toolchain
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MACSimCitySource releaseStatic recomp+419891.1k2026-10-11BBCEliteSource releaseDecomp+219844882026-10-10ARCBattlezoneSource releaseAI-assisted decomp+21980402026-09-19ARCCommandoSource releaseReimplementation+21985392026-09-19APL2Lode RunnerReimplementationDisassembly+119832342026-07-09ZXThe Great EscapeSource releaseReimplementation+119861322026-08-09ARCRobotron: 2084Source releaseReimplementation+11982472026-06-092600River RaidReimplementationDisassembly1982142026-10-09More on ZX Spectrum
GameMethodYearStarsLast push
ZXManic MinerSource releaseReimplementation+21983552026-10-12ZXStardustMatching decompReimplementation1987552026-09-15ZXHead Over HeelsAI-assisted decompReimplementation+11987502026-10-12ZXThe Lords of MidnightReimplementationDisassembly1984342026-10-11ZXJet Set WillyReimplementationSource port+11984192026-10-07ZXSkool DazeReimplementationDisassembly1984192026-10-12ZXJetpacReimplementationDisassembly1983752026-04-18ZXFairlightAI-assisted decompReimplementation+1198592026-07-24GitHub data checked 2026-10-12. Notes are summaries from the research pass; the project pages are the authority.