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4,570 games · 9,088 projectsupdated 2026-10-12

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ARCArcade · 1998 · fighting

Soulcalibur

Soulcalibur (Arcade, 1998) has a static recompilation, danielgomesvieira2000/soulcalibur-recomp, and 3 other public projects. An agent environment already wraps it.

so-loader

Projects

RE candidateAndroid ARMv7 .so + so-loader (soloader-boilerplate/FalsoJNI)26 starspushed 2024-12-05MIT licenserelease v.1.1

Port of Soulcalibur for PSVITA.

PS Vita port of the Android build; no decompilation

soulcalibur-recompnew, unvetted
Static recompdreamcomp0 starspushed 2026-10-08GPL-2.0 license

Native PC port of Soulcalibur (Dreamcast) built with dreamcomp - no game data included

native PC port built with the author's dreamcomp SH-4 framework (no game data)

Agent environmentDockerized emulator engine (closed), Python Gymnasium + SB3/Ray integ…367 starspushed 2024-06-11custom license

DIAMBRA Arena: a New Reinforcement Learning Platform for Research and Experimentation

DIAMBRA supports 9 games; repo

dreamcompgeneral toolnew, unvetted
Static recompSH-4 static recompilation framework built on dream-recomp0 starspushed 2026-10-08GPL-2.0 license

Framework for native PC ports of Dreamcast games (SH-4 static recompilation, built on dream-recomp). No game data included.

Framework for native PC DC ports; status table (2026-10-05) lists Soulcalibur as working port

What you need

You need your own copy of the game: these projects ship code only.

Agent environments

Same toolchain

More on Arcade

Found via rinnegatamante.eu/android/, MetalSyntax/psvita-port-toolkit-cli, docs.diambra.ai/envs/games/

GitHub data checked 2026-10-12. Notes are summaries from the research pass; the project pages are the authority.