New Super Mario Bros.
New Super Mario Bros. (DS, 2006) has an open-source reimplementation, ipodtouch0218/NSMB-MarioVsLuigi, and 3 other public projects, including a matching decompilation. An agent environment already wraps it.
Data checked 2026-10-12 · unbaked registry
Projects
Standalone Unity remake of New Super Mario Bros DS' multiplayer gamemode, "Mario vs Luigi"
Standalone Unity remake of NSMB DS multiplayer "Mario vs Luigi" mode with online play (~
A matching decompilation of New Super Mario Bros. for the Nintendo DS
Early stage (~3%), cannot yet build a full ROM; multiple releases incl. kiosk demos; CC0; decomp.dev: 2.8% code matched (fuzzy 4.08%), A2DE
New Super Mario Bros PC Engine
"New Super Mario Bros PC Engine" (early, inactive since 2024)
Reinforcement learning on a Nintendo DS game (New Super Mario Bros) through DeSmuME - CV-based visual rewards (optical flow, not RAM pointers), with PPO, world models, curiosity, SSL, GNN, PINN and e…
RL on NSMB via DeSmuME with CV-based visual rewards (optical flow), PPO, world models (DreamerV3), curiosity
What you need
You need your own copy of the game: these projects ship code only.
Agent environments
- PedroM2626/mario-ds-rl (RL on NSMB via DeSmuME)
- mario-ds-rl
More on DS
Found via PedroM2626/mario-ds-rl
GitHub data checked 2026-10-12. Notes are summaries from the research pass; the project pages are the authority.