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PSPPSP · 2006 · third-person shooter

Killzone: Liberation

Killzone: Liberation (PSP, 2006) has a static recompilation, Tzeentchnet/KillzoneLiberation-Recomp.

Projects

Static recomppsp-recomp (fork, submodule), Direct3D 12, XAudio2, SDL37 starspushed 2026-10-21custom licenseruns on Windows

Static recompilation of Killzone: Liberation (PSP) to native Windows / Direct3D 12. Bring your own ISO.

Source-only static recompilation of Killzone: Liberation v1.20 (UCUS-98646) to native Windows: the Allegrex module is translated to C and linked with a game-specific HLE runtime, a Direct3D 12 renderer, XAudio2 audio and Media Foundation movies. Per the README boot, menus, the Chapter 1 presentation, the tutorial and Mission 1 have been completed; later chapters remain to be validated. It accepts only a v1.20 disc image with a decrypted program module, which its notes say is a community-distributed image, not the retail disc. Commits are co-authored by GitHub Copilot.

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GitHub data checked 2026-10-21. Notes are summaries from the research pass; the project pages are the authority.