PS3PS3 · 2011 · action-adventure
inFAMOUS 2
inFAMOUS 2 (PS3, 2011) has a static recompilation, erikomis/infamous2-recomp, and 1 other public project.
Data checked 2026-10-21 · unbaked registry
Projects
Recompilação estática do inFAMOUS 2 (PS3) para macOS nativo com ps3recomp e o fork do inFAMOUS 1
v0.2.1 alpha (2026-10-18): a static recompilation of the PSN release of inFAMOUS 2 to native macOS on Apple silicon, its PowerPC and SPU code translated to C and C++, with firmware LLE and Metal graphics. Per the README it boots and the first missions in New Marais are playable; nobody has gone past 1% of the story. The app rebuilds the game from your own copy; Linux and Windows are planned.
inFAMOUS 2 native PC port: PS3 static recompilation to Linux, Vulkan renderer, up to 4K, unlocked fps, no emulator. Bring your own disc.
Native Linux port of inFAMOUS 2 (BCUS98125, version 01.00) by static recompilation of its PPU and SPU code with ps3recomp, with the PS3 system reimplemented and the game's shaders translated to Vulkan. Per the README it plays from Empire City to New Marais with sound, saves, controllers and the Brazilian Portuguese dub, at up to 4K; Windows is not supported yet. The README is in Portuguese and English. Commits are co-authored by Claude.
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What you need
You need your own copy of the game: these projects ship code only.
Same toolchain
More on PS3
GitHub data checked 2026-10-21. Notes are summaries from the research pass; the project pages are the authority.