ARCArcade · 1985 · horizontal shmup
Gradius
Gradius (Arcade, 1985) has an open-source reimplementation, Fabulu/Mixup, and 3 other public projects, including a full disassembly. An agent environment already wraps it.
Data checked 2026-10-12 · unbaked registry
Projects
Hand-translating console games from disassembly into readable, modifiable JavaScript, not emulation. Every ROM routine becomes a JS function you own, verified frame-by-frame against the real ROM runn…
all seven stages play and loop; diffed field-by-field vs headless emulator; no known divergences ()
Byte-exact, reproducible disassembly of Nemesis / Gradius (Konami RC-742, 1986, MSX1). 128 KB MegaROM, 100% explained, commented, with the twelve stage maps drawn from the ROM.
Commented disassembly reassembling byte-for-byte (part of a ~63-title MSX series, Aug-Oct 2026; WIP for War in Middle Earth).
Remake of the game Gradius (NES - 1986)
dropped from awesome-decomp-games: awesome-game-remakes-only, <
Konami's Nemesis (MSX, 1986) reimplemented rule by rule in Python and Pyxel. Bring your own ROM; one free stage included. Not affiliated with Konami.
2026; one free stage, bring your ROM ()
What you need
You need your own copy of the game: these projects ship code only.
Agent environments
More on Arcade
Found via antxiko.github.io/, SubmitGame/awesome-decomp-games/blob/main/data/d, radek-sprta/awesome-game-remakes
GitHub data checked 2026-10-12. Notes are summaries from the research pass; the project pages are the authority.