ARCArcade · 1981 · action / crossing
Frogger
Frogger (Arcade, 1981) has an official source code release, HighwayFrogs/frogger-gb, and 4 other public projects, including a full disassembly. An agent environment already wraps it.
Data checked 2026-10-12 · unbaked registry
Projects
The source code to Frogger for Game Boy / Game Boy Color
OSGC status: playable; development: complete; The source code to Frogger for Game Boy / Game Boy Color; game already in catalog; this project is a different project type for it
Code for "Frog Soup: Zero-Shot, In-Context, and Sample-Efficient Frogger Agents" (arXiv 2505.03947).
Commented disassembly of Frogger for MSX (Konami, 1983, RC-704). 100% of the 8 KB cartridge explained and reassembling byte for byte.
Commented disassembly reassembling byte-for-byte (part of a ~63-title MSX series, Aug-Oct 2026; WIP for War in Middle Earth).
disassembly ()
Reverse-engineering
tcdev42/re main-CPU disassembly WIP; computerarcheology covers sound CPU only
What you need
You need your own copy of the game: these projects ship code only.
Agent environments
- AlienKevin/frogger
- stable-retro (Farama-Foundation/Stable-Retro) Frogger-Genesis; ALE Freeway (2600 analogue)
More on Arcade
Found via opengaming/osgameclones/blob/master/games/f.yaml, git-disl/awesome-LLM-game-agent-papers, arxiv.org/abs/2505.03947, antxiko.github.io/, computerarcheology.com/Arcade/Frogger/
GitHub data checked 2026-10-12. Notes are summaries from the research pass; the project pages are the authority.