unbaked
4,525 games · 8,272 projectsupdated 2026-10-12

Code links only. Bring your own copy of the game. Rules

PCPC · 2018 · Roguevania

Dead Cells

Dead Cells (PC, 2018) has code that decompiles almost back to source, dead-cells-core-modding/core, and 2 other public projects. An agent environment already wraps it.

PortMaster

Projects

Readable bytecodeHaxe -> HashLink bytecode (hlboot.dat) on Heaps; HL bytecode disassem…47 starspushed 2026-10-11MIT licenserelease v35.13.8

A Modding API for Dead Cells

GitHub

Agent environmentPython, Cradle GCC framework (screen-based)4 starspushed 2025-03-16no license

本项目的目标是开发一个AI-Agent,基于Cradle框架的信息收集模块、自我反思模块、任务推理模块、技能管理模块、动作规划模块、记忆模块等六个主要模块,通过分层决策架构、多模态感知和动态技能生成,实现《Dead Cells》AI-Agent 的自主战斗、导航与资源管理,支持跨游戏复用。

GitHub

Dead Cells (HashLink)
Readable bytecodeHaxe game running on HashLink VM (hlboot.dat bytecode; decompilable w…

In PortMaster (main) as 'Dead Cells' (deadcells), updated 2026-08-19; needs game data

What you need

You need your own copy of the game: these projects ship code only.

Agent environments

Same toolchain

More on PC

Found via haxe.org/use-cases/games/, heaps.io/, store.steampowered.com/app/588650/, BAAI-Agents/Cradle, PortsMaster/PortMaster-New/tree/main/ports/deadc

GitHub data checked 2026-10-12. Notes are summaries from the research pass; the project pages are the authority.