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APL2Apple II · 1981 · dungeon-crawler RPG

Wizardry: Proving Grounds of the Mad Overlord

Wizardry: Proving Grounds of the Mad Overlord (Apple II, 1981) has an open-source reimplementation, davemoore22/sorcery, and 4 other public projects.

Projects

ReimplementationC++/SFML243 starspushed 2026-09-30no license

An open source remake/remaster of the classic CRPG Wizardry, Proving Grounds of the Mad Overlord.

Open-source remake/remaster (active)

ReimplementationUCSD Pascal 1.1 (Apple II)57 starspushed 2026-05-03no licenserelease v3.2

Wizardry Proving Grounds v3.2 - Editing and Compiling WIZARDRY.CODE and SYSTEM.STARTUP - Apple II - UCSD Pascal 1.1

Builds on Thomas William Ewers' re-engineered Pascal/assembler source of Wizardry I; v3.2 released with 100+ fixes.

ReimplementationGo (terminal, Sixel)13 starspushed 2026-04-30MIT license

Terminal-based recreation of Wizardry 1-3 (Apple II) in Go with Sixel graphics support

Terminal recreation of Wizardry 1-3.

ReimplementationAllegro

development halted; status unplayable

p-interp
Reimplementation

Apple Pascal p-code interpreter approach for Wizardry, listed on Wikipedia. No repo found.

What you need

You need your own copy of the game: these projects ship code only.

More on Apple II

Found via zimlab.com/wizardry, osgameclones.com/, en.wikipedia.org/wiki/List_of_game_engine_recrea

GitHub data checked 2026-10-12. Notes are summaries from the research pass; the project pages are the authority.