PCPC · 1999 · real-time strategy
Total Annihilation: Kingdoms
Total Annihilation: Kingdoms (PC, 1999) has an open-source reimplementation, OpenKingdoms/OpenKingdoms.
Data checked 2026-10-13 · unbaked registry
Projects
Open-source engine reimplementation of Total Annihilation: Kingdoms (C11, native + WebAssembly). Bring your own game files.
Engine reimplementation of the game's economy, units, combat, AI, mission scripts and maps; runs on Windows, macOS, Linux and in the browser with your own game files. AI-assisted, per its CLAUDE.md.
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What you need
You need your own copy of the game: these projects ship code only.
More on PC
GitHub data checked 2026-10-13. Notes are summaries from the research pass; the project pages are the authority.