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4,570 games · 9,088 projectsupdated 2026-10-12

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3DO3DO · 1994 · Racing

The Need for Speed

The Need for Speed (3DO, 1994) has an open-source reimplementation, OpenNFS/OpenNFS, and 3 other public projects, including a static recompilation. An agent environment already wraps it.

Projects

Reimplementation844 starspushed 2026-06-21MIT license

An attempt to recreate the classic Need for Speed Games (1-6), unpacking their original data files into a modern, scratch built engine.

version v0.3 (prerelease); completeness: wip ('Early in development, current features include:'); Active

ReimplementationC#, MonoGame195 starspushed 2017-10-26no licenserelease releases/1.2

Remake of the original EA Need for Speed 1 using c# and Monogame

Semi-playable; halted ()

nfs-recompiled-vitanew, unvetted
Static recomp0 starspushed 2026-08-23no license

NFS Recompiled PlayStation Vita port with VitaSDK, VitaGL, controls, and installation guide

Agent environmentJS-DOS (browser) via Playwright375 starspushed 2025-05-30custom license

Benchmark environment for evaluating vision-language models (VLMs) on popular video games!

Included in VideoGameBench test split (2025)

What you need

You need your own copy of the game: these projects ship code only.

Agent environments

More on 3DO

Found via SubmitGame/awesome-decomp-games, opennfs.com, madpai/game-decomp-compendium/blob/main/skills/g, osgameclones.com/, en.wikipedia.org/wiki/List_of_game_engine_recrea

GitHub data checked 2026-10-12. Notes are summaries from the research pass; the project pages are the authority.