MDGenesis · 1991 · beat 'em up
Streets of Rage
Streets of Rage (Genesis, 1991) has a static recompilation, RuiNelson/StreetsOfRageProject, and 3 other public projects, including a source port and a full disassembly. An agent environment already wraps it.
Data checked 2026-10-13 · unbaked registry
Projects
Streets of Rage recompilation project
completeness: partial ('between 90% and 100% of a Mega Drive game can be developed as a PC application'); status alpha
Port of the Megadrive/Genesis game to Dreamcast with various enhancements
Old one is trapped/gone on a broken HDD, so I'm starting again and backing it up on Github this time.
Restarted WIP disassembly (2015, dormant)
Streets of Rage C++ recompilation project
What you need
You need your own copy of the game: these projects ship code only.
Agent environments
- stable-retro (Farama-Foundation/Stable-Retro) StreetsOfRage-Genesis
More on Genesis
Found via SubmitGame/awesome-decomp-games, tanookistudios.com/decomp-buddy/catalog.json, Carter54git/Greates-Games-Decompilations-List, topics/decompilation, search?type=repositories&q=recomp+in%3Aname+crea
GitHub data checked 2026-10-13. Notes are summaries from the research pass; the project pages are the authority.