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4,570 games · 9,088 projectsupdated 2026-10-13

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PCPC · 2000 · FPS

Star Trek: Voyager - Elite Force

Star Trek: Voyager - Elite Force (PC, 2000) has a partial official source release, clover-moe/lilium-voyager, and 5 other public projects, including an open-source reimplementation and a source port.

Projects

Source release · ReimplementationC (id Tech 3)58 starspushed 2026-05-20GPL-2.0 licenserelease v1.40

An engine replacement for Star Trek Voyager: Elite Force Holomatch (multiplayer).

Wikipedia: source-available (non-OSI license and/or partial SDK code); source released 2000 by/for Raven Software. Game code distributed with the official GDK. Holomatch multiplayer independently ported to ioquake3.

ReimplementationC++31 starspushed 2025-09-10no licenserelease v0.6

Source port of the singleplayer of Star Trek: Voyager - Elite Force

development sporadic; status playable; Source port of the singleplayer of Star Trek: Voyager - Elite Force. Focuses on bugfixes and speedrunning.

ReimplementationSDL19 starspushed 2026-06-20GPL-2.0 licenserelease 2.3.4b

A modifaction of ioEF with increased limits for RPG-X2, now including the gamecode

development halted; status playable

Source port16 starspushed 2026-07-18GPL-2.0 licenserelease v1.2.0

Android single-player port of Star Trek: Voyager - Elite Force (idTech3/Quake3e, Vulkan).

status beta

Source port10 starspushed 2026-07-11GPL-2.0 licenserelease v0.9.8

Star Trek: Voyager - Elite Force Holomatch for Android (Vulkan renderer, touch controls, gamepad)

status beta

Source releaseC++

development complete; status playable

What you need

You need your own copy of the game: these projects ship code only.

More on PC

Found via en.wikipedia.org/wiki/List_of_commercial_video_g, osgameclones.com/, kymie131.github.io/openportsgames/api/ports.json

GitHub data checked 2026-10-13. Notes are summaries from the research pass; the project pages are the authority.