SpaceEngine
SpaceEngine (PC) has a static recompilation, fpetras/spaceengine-mac.
Data checked 2026-10-21 · unbaked registry
Projects
Unofficial native Apple Silicon port of SpaceEngine by static recompilation: translates your own copy of the Windows executable to arm64. Contains no game code; requires the game on Steam.
An unofficial native Apple Silicon build of the Steam release of SpaceEngine (0.991): the Windows executable is translated ahead of time to C (about 12,200 functions) and linked against a small Windows layer on SDL3 and OpenGL 4.1, with Steam, controllers and video recording. Per the README it runs on an M5 MacBook Air; VR is not supported. No release; builds from your own Steam copy. Commits are co-authored by Claude.
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What you need
You need your own copy of the game: these projects ship code only.
More on PC
GitHub data checked 2026-10-21. Notes are summaries from the research pass; the project pages are the authority.