RAM: Random Access Mayhem
RAM: Random Access Mayhem (PC) has code that decompiles almost back to source.
Data checked 2026-10-13 · unbaked registry
Projects
RAM: Random Access Mayhem (Godot .pck; gdsdecomp project recovery)
Readable bytecodeGodot; Godot Mod Loader (Thunderstore); gdsdecomp/GDRE
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What you need
You need your own copy of the game: these projects ship code only.
Same toolchain
GameMethodYearStarsLast push
PCSlay the Spire 2ReimplementationReadable bytecode+120265122026-10-07PCBrotatoReadable bytecodeAgent environment20236852026-09-03PCBuckshot RouletteMatching decompReimplementation+32023512026-01-11PCKnytt StoriesReimplementationReadable bytecode20071052026-08-05PCPokéWildsSource releaseReadable bytecode2021272026-10-12PCTiny CrateReadable bytecode20212392026-06-25PCTowerJumperReadable bytecode1402019-12-20PCPigeon AscentReadable bytecode2020632022-04-21More on PC
GameMethodYearStarsLast push
PCMindustrySource releaseAgent environment201929k2026-10-11PCosu!Source releaseReadable bytecode+1200719k2026-10-12PCCommand & Conquer Remastered CollectionSource release202021k2025-01-16PCRollerCoaster Tycoon 2ReimplementationAgent environment200216k2026-10-12PCDune 2000Reimplementation199818k2026-10-11PCAge of Empires IIReimplementation199914k2026-10-03PCCataclysm: Dark Days AheadSource release201313k2026-10-12PCCivilization VSource releaseReimplementation201011k2026-10-12Found via GDRETools/gdsdecomp, thunderstore.io/c/random-access-mayhem/
GitHub data checked 2026-10-13. Notes are summaries from the research pass; the project pages are the authority.