PCPC · 2020 · Roguelite action
Hades
Hades (PC, 2020) has code that decompiles almost back to source, SGG-Modding/ModImporter, and 1 other public project.
Data checked 2026-10-12 · unbaked registry
Projects
Readable bytecodeC++ (The Forge) engine; all gameplay scripting in plain Lua; ModImpor…25 starspushed 2024-05-08MIT licenserelease 1.6.1
Mod importer for SGG's games (To be replaced by SGGMI)
GitHub
Readable bytecodeReturnOfModding native Lua host1 starspushed 2026-08-31MIT license
ReturnOfModding Lua Framework for Hades 1
GitHub
What you need
You need your own copy of the game: these projects ship code only.
More on PC
GameMethodYearStarsLast push
PCMindustrySource releaseAgent environment201929k2026-10-11PCosu!Source releaseReadable bytecode+1200719k2026-10-12PCCommand & Conquer Remastered CollectionSource release202021k2025-01-16PCRollerCoaster Tycoon 2ReimplementationAgent environment200216k2026-10-12PCDune 2000Reimplementation199818k2026-10-11PCAge of Empires IIReimplementation199914k2026-10-03PCCataclysm: Dark Days AheadSource release201313k2026-10-12PCCivilization VSource releaseReimplementation201011k2026-10-12Found via SGG-Modding/ModUtil, store.steampowered.com/app/1145360/, xiaoxiao921/ReturnOfModdingBase
GitHub data checked 2026-10-12. Notes are summaries from the research pass; the project pages are the authority.