Final Fantasy
Final Fantasy (NES, 1987) has a full disassembly, Entroper/FF1Disassembly, and 5 other public projects, including an open-source reimplementation and a source port. An agent environment already wraps it.
Data checked 2026-10-12 · unbaked registry
Projects
FF1 disassembly listed in Greatest Games Decompilations List) ()
A remake of Final Fantasy
remake of NES Final Fantasy ()
Final Fantasy 1 disassembly set up with the MMC5 mapper and lots of QOL changes
FF1 disassembly re-targeted to MMC5 with QoL changes ()
Full commented Disassembly of Final Fantasy for the NES
full commented disassembly (Disch-era) ()
Final Fantasy (NES, 1987) rewritten in C for the ColecoVision with the Super Game Module and a 512 KB MegaCart. Work in progress: power-on to the bridge. Bring your own assets.
Final Fantasy (NES, 1987) rewritten in C for the ColecoVision with the Super Game Module and a 512 KB MegaCart. Work in progress: power-on to the bridge. Bring your own assets; no GitHub releases; repo created 2026-09-23
What you need
You need your own copy of the game: these projects ship code only.
Agent environments
- Farama-Foundation/stable-retro/tree/main/stable_retro/data/e
- stable-retro integration FinalFantasy-Nes (Farama-Foundation/stable-retro)
More on NES
Found via daegiM/NES-disassembly-final-fantasy-1, search?type=repositories&q=disassembly+in%3Aname
GitHub data checked 2026-10-12. Notes are summaries from the research pass; the project pages are the authority.