unbaked
4,525 games · 8,272 projectsupdated 2026-10-12

Code links only. Bring your own copy of the game. Rules

PCPC · 2003 · RTS

Command & Conquer: Generals Zero Hour

Command & Conquer: Generals Zero Hour (PC, 2003) has an official source code release, electronicarts/CnC_Generals_Zero_Hour, and 3 other public projects, including an open-source reimplementation and a source port.

Projects

Source releaseMSVC6 (original)4,734 starspushed 2025-02-27custom license

Command and Conquer: Generals - Zero Hour

EA released SAGE engine + game source under GPLv3 (Feb 2025); archived

ReimplementationC++/CMake693 starspushed 2024-10-31GPL-2.0 license

An open source re-implementation of Generals : Zero Hour written in C++.

Reverse-engineered reimplementation of ZH (DLL-injection based, function by function); largely superseded by EA source

Source portEmscripten24 starspushed 2026-09-23custom license

The original Command & Conquer: Generals Zero Hour engine, ported to WebAssembly and playable in the browser.

Original ZH engine ported to WebAssembly, playable in browser (generals.wasm.ltd)

Command & Conquer: Generals Zero Hour
Native port

listed in awesome-decomp-games (links re-checked daily)

What you need

You need your own copy of the game: these projects ship code only.

More on PC

Found via generals.wasm.ltd, SubmitGame/awesome-decomp-games

GitHub data checked 2026-10-12. Notes are summaries from the research pass; the project pages are the authority.