Command & Conquer: Generals Zero Hour
Command & Conquer: Generals Zero Hour (PC, 2003) has an official source code release, electronicarts/CnC_Generals_Zero_Hour, and 3 other public projects, including an open-source reimplementation and a source port.
Data checked 2026-10-12 · unbaked registry
Projects
Command and Conquer: Generals - Zero Hour
EA released SAGE engine + game source under GPLv3 (Feb 2025); archived
An open source re-implementation of Generals : Zero Hour written in C++.
Reverse-engineered reimplementation of ZH (DLL-injection based, function by function); largely superseded by EA source
The original Command & Conquer: Generals Zero Hour engine, ported to WebAssembly and playable in the browser.
Original ZH engine ported to WebAssembly, playable in browser (generals.wasm.ltd)
listed in awesome-decomp-games (links re-checked daily)
What you need
You need your own copy of the game: these projects ship code only.
More on PC
Found via generals.wasm.ltd, SubmitGame/awesome-decomp-games
GitHub data checked 2026-10-12. Notes are summaries from the research pass; the project pages are the authority.