{"slug":"wwe-2k15","title":"WWE 2K15","platform":"Xbox 360","year":2014,"methods":["Static recomp"],"toolchains":["ReXGlue / XenonRecomp"],"has_public_code":true,"native_build":true,"agent_environment":false,"stars":3,"last_push":"2026-10-20","runs_on":[],"matched_code_percent":null,"url":"https://unbaked.games/games/wwe-2k15/","json":"https://unbaked.games/api/games/wwe-2k15.json","genre":"Sports","linux":false,"game_data":"own copy required","projects":[{"name":"WWE 2K15 PC","url":"https://github.com/iMrBurn/wwe2k15-pc","methods":["Static recomp"],"toolchain":"ReXGlue","stars":3,"last_push":"2026-10-20","runs_on":[],"license":"none","archived":false,"covers_games":null,"general_tool":false,"new_unvetted":false,"description":"Native Windows x64 recompilation and porting project for WWE 2K15 Xbox 360.","notes":"ReXGlue static recompilation prototype of the Xbox 360 WWE 2K15 for Windows, with a launcher and plans for a title-specific native renderer. The README reports an early local beta: the maintainer has played a complete 1v1 match at about 60 fps, with flicker, texture corruption and slow first loads unresolved. No general release; builds come from the player's own game files. Commits are co-authored by Claude.","agent_environment":null,"progress":null}],"checked":"2026-10-21","rules":"Code links only. Every project needs your own copy of the game; nothing here is game data."}