{"slug":"white-knight-chronicles","title":"White Knight Chronicles","platform":"PS3","year":null,"methods":["Static recomp"],"toolchains":["ps3recomp"],"has_public_code":true,"native_build":true,"agent_environment":false,"stars":13,"last_push":"2026-10-21","runs_on":[],"matched_code_percent":null,"url":"https://unbaked.games/games/white-knight-chronicles/","json":"https://unbaked.games/api/games/white-knight-chronicles.json","genre":"role-playing","linux":false,"game_data":"own copy required","projects":[{"name":"White Knight Chronicles II Recomp","url":"https://github.com/WK2D/White-Knight-Chronicles-2-Recomp","methods":["Static recomp"],"toolchain":"ps3recomp, Vulkan, Direct3D 12","stars":13,"last_push":"2026-10-21","runs_on":[],"license":"MIT","archived":false,"covers_games":null,"general_tool":false,"new_unvetted":false,"description":"Native C/C++ recompilation for White Knight Chronicles II (PS3).","notes":"Native C++ port of the PS3 game built by recompiling its code, starting with White Knight Chronicles I, which is on the same disc. Per the README the Windows build reaches the WKC1 starting town and Balastor Plain, with title menus, movies, avatar creation, saving and loading, a graphics settings panel and Vulkan or experimental Direct3D 12 rendering. It is an early development build with no releases. Commits are co-authored by Claude.","agent_environment":null,"progress":null}],"checked":"2026-10-22","rules":"Code links only. Every project needs your own copy of the game; nothing here is game data."}