{"slug":"trials-hd","title":"Trials HD","platform":"Xbox 360","year":2009,"methods":["Static recomp"],"toolchains":["ReXGlue / XenonRecomp"],"has_public_code":true,"native_build":true,"agent_environment":false,"stars":8,"last_push":"2026-10-19","runs_on":["macOS","Linux"],"matched_code_percent":null,"url":"https://unbaked.games/games/trials-hd/","json":"https://unbaked.games/api/games/trials-hd.json","genre":"Racing / platformer","linux":true,"game_data":"own copy required","projects":[{"name":"Trials HD Recompiled","url":"https://github.com/snufflyyy/trials-hd-recompiled","methods":["Static recomp"],"toolchain":"ReXGlue, WebGPU (Dawn), Vulkan","stars":8,"last_push":"2026-10-19","runs_on":["macOS","Linux"],"license":"MIT","archived":false,"covers_games":null,"general_tool":false,"new_unvetted":false,"description":"Trials HD for the Xbox 360 recompiled","notes":"A static recompilation of Trials HD (Xbox 360 XBLA) for Linux and macOS with the ReXGlue SDK, with WebGPU or Vulkan backends and an experimental local-only browser build. The README calls it playable with a controller or keyboard at high refresh rates, with physics kept at 60 Hz. No releases; it is built from your own game package. The README says it was vibe coded with AI assistance.","agent_environment":null,"progress":null}],"checked":"2026-10-21","rules":"Code links only. Every project needs your own copy of the game; nothing here is game data."}