{"slug":"the-urbz-sims-in-the-city-xbox","title":"The Urbz: Sims in the City (Xbox)","platform":"Xbox","year":2004,"methods":["Static recomp"],"toolchains":[],"has_public_code":true,"native_build":true,"agent_environment":false,"stars":10,"last_push":"2026-10-20","runs_on":["Windows","Linux"],"matched_code_percent":null,"url":"https://unbaked.games/games/the-urbz-sims-in-the-city-xbox/","json":"https://unbaked.games/api/games/the-urbz-sims-in-the-city-xbox.json","genre":"life simulation","linux":true,"game_data":"own copy required","projects":[{"name":"The Urbz: Sims in the City - Static Recompilation","url":"https://github.com/abilliontokens/urbz-recomp","methods":["Static recomp"],"toolchain":"XboxXBERecomp, Direct3D 12, Vulkan, SDL3","stars":10,"last_push":"2026-10-20","runs_on":["Windows","Linux"],"license":"none","archived":false,"covers_games":null,"general_tool":false,"new_unvetted":false,"description":"Static recompilation port scaffold for the original Xbox game The Urbz: Sims in the City (USA), built on XboxXBERecomp. No game data.","notes":"Native port of the USA Xbox release by static recompilation with the XboxXBERecomp SDK, for Windows (Direct3D 12) and Linux (Vulkan and SDL3) from the same recompiled code. v0.6.0 (2026-10-20) adds the Linux build. An F1 panel has display, frame-cap, HDR (Windows only) and render-scale options, a modern HUD and the game's console cheats; the game keeps its real speed at any frame rate. Needs your own disc image or its files.","agent_environment":null,"progress":null}],"checked":"2026-10-21","rules":"Code links only. Every project needs your own copy of the game; nothing here is game data."}