{"slug":"the-bigs-2","title":"The Bigs 2","platform":"Xbox 360","year":2009,"methods":["Static recomp"],"toolchains":["ReXGlue / XenonRecomp"],"has_public_code":true,"native_build":true,"agent_environment":false,"stars":4,"last_push":"2026-10-21","runs_on":["Windows","Linux"],"matched_code_percent":null,"url":"https://unbaked.games/games/the-bigs-2/","json":"https://unbaked.games/api/games/the-bigs-2.json","genre":"sports (baseball)","linux":true,"game_data":"own copy required","projects":[{"name":"thebigs2","url":"https://github.com/mdomangue26/thebigs2","methods":["Static recomp"],"toolchain":"ReXGlue","stars":4,"last_push":"2026-10-21","runs_on":["Windows","Linux"],"license":"none","archived":false,"covers_games":null,"general_tool":false,"new_unvetted":false,"description":"The Bigs 2 (Xbox 360) static recompilation with ReXGlue","notes":"A native Windows and Linux port of The Bigs 2 (Xbox 360, 2009), statically recompiled to C++ with the ReXGlue SDK's development branch, with hand-written function bounds, runtime hooks, a first-launch setup screen and an experimental 60 fps unlock. Release v1.01 (October 17, 2026) has Windows, Linux and Steam Deck builds; the README lists the SDK fixes it relies on. Players supply their own disc dump. Commits are co-authored by Claude.","agent_environment":null,"progress":null}],"checked":"2026-10-21","rules":"Code links only. Every project needs your own copy of the game; nothing here is game data."}