{"slug":"spaceengine","title":"SpaceEngine","platform":"PC","year":null,"methods":["Static recomp"],"toolchains":[],"has_public_code":true,"native_build":true,"agent_environment":false,"stars":4,"last_push":"2026-10-14","runs_on":["macOS"],"matched_code_percent":null,"url":"https://unbaked.games/games/spaceengine/","json":"https://unbaked.games/api/games/spaceengine.json","genre":"space simulation","linux":false,"game_data":"own copy required","projects":[{"name":"SpaceEngine on Apple Silicon","url":"https://github.com/fpetras/spaceengine-mac","methods":["Static recomp"],"toolchain":"own x86-64-to-C translator (Python), SDL3, OpenGL 4.1","stars":4,"last_push":"2026-10-14","runs_on":["macOS"],"license":"none","archived":false,"covers_games":null,"general_tool":false,"new_unvetted":false,"description":"Unofficial native Apple Silicon port of SpaceEngine by static recompilation: translates your own copy of the Windows executable to arm64. Contains no game code; requires the game on Steam.","notes":"An unofficial native Apple Silicon build of the Steam release of SpaceEngine (0.991): the Windows executable is translated ahead of time to C (about 12,200 functions) and linked against a small Windows layer on SDL3 and OpenGL 4.1, with Steam, controllers and video recording. Per the README it runs on an M5 MacBook Air; VR is not supported. No release; builds from your own Steam copy. Commits are co-authored by Claude.","agent_environment":null,"progress":null}],"checked":"2026-10-21","rules":"Code links only. Every project needs your own copy of the game; nothing here is game data."}