{"slug":"mx-bikes","title":"MX Bikes","platform":"PC","year":null,"methods":["Reimplementation"],"toolchains":[],"has_public_code":true,"native_build":true,"agent_environment":false,"stars":3,"last_push":"2026-10-18","runs_on":["Windows"],"matched_code_percent":null,"url":"https://unbaked.games/games/mx-bikes/","json":"https://unbaked.games/api/games/mx-bikes.json","genre":"motocross simulation","linux":false,"game_data":"own copy required","projects":[{"name":"Open-MXBikes","url":"https://github.com/fent700/mx-bikes-rust-engine","methods":["Reimplementation"],"toolchain":"Rust, Bevy 0.15","stars":3,"last_push":"2026-10-18","runs_on":["Windows"],"license":"GPL-3.0","archived":false,"covers_games":null,"general_tool":false,"new_unvetted":false,"description":"Attempt at a rewrite purely in rust with bevy engine from reverse engineered Steam MX Bikes files. No game assets included","notes":"v1.0.0 (2026-10-15): an engine rewrite of MX Bikes in Rust on Bevy that reads the.pkz archives of your own copy, with its own motorcycle physics, a Pacejka tyre model, powertrain, parsers for PiBoSo's model, track and setup formats, engine audio and the stock menus. The README calls it a clean-room reimplementation. The release is for Windows. The README says it was made with AI help.","agent_environment":null,"progress":null}],"checked":"2026-10-21","rules":"Code links only. Every project needs your own copy of the game; nothing here is game data."}