{"slug":"far-cry-instincts","title":"Far Cry Instincts","platform":"Xbox","year":2005,"methods":["Static recomp"],"toolchains":["xboxrecomp"],"has_public_code":true,"native_build":true,"agent_environment":false,"stars":46,"last_push":"2026-10-20","runs_on":["Windows"],"matched_code_percent":null,"url":"https://unbaked.games/games/far-cry-instincts/","json":"https://unbaked.games/api/games/far-cry-instincts.json","genre":"first-person shooter","linux":false,"game_data":"own copy required","projects":[{"name":"fci-recomp","url":"https://github.com/VinceIP/fci-recomp","methods":["Static recomp"],"toolchain":"Xbox XBE Recomp (modified), xboxrecomp, Direct3D 12","stars":46,"last_push":"2026-10-20","runs_on":["Windows"],"license":"MIT","archived":false,"covers_games":null,"general_tool":false,"new_unvetted":false,"description":null,"notes":"Native Windows port of the original Xbox game by static recompilation: the code on the player's disc image is translated to C and compiled with a reimplemented Xbox kernel, Direct3D and audio. Version 0.1.2: per the README story mode and the map editor work, with a Direct3D 12 renderer, widescreen and mouse and keyboard; Xbox Live and system link do not. The build runs on the player's PC. The README says it was made with extensive AI help.","agent_environment":null,"progress":null}],"checked":"2026-10-21","rules":"Code links only. Every project needs your own copy of the game; nothing here is game data."}