{"slug":"fable-iii","title":"Fable III","platform":"Xbox 360","year":2010,"methods":["Static recomp"],"toolchains":["ReXGlue / XenonRecomp"],"has_public_code":true,"native_build":true,"agent_environment":false,"stars":0,"last_push":"2026-10-16","runs_on":[],"matched_code_percent":null,"url":"https://unbaked.games/games/fable-iii/","json":"https://unbaked.games/api/games/fable-iii.json","genre":"action RPG","linux":false,"game_data":"own copy required","projects":[{"name":"Fable III PC","url":"https://github.com/DanielCoffey1/Fable-III-PC","methods":["Static recomp"],"toolchain":"ReXGlue SDK v0.10.0, C++","stars":0,"last_push":"2026-10-16","runs_on":[],"license":"none","archived":false,"covers_games":null,"general_tool":false,"new_unvetted":false,"description":"Fable III Xbox 360 static recompilation research with ReXGlue; initial analysis, not yet playable","notes":"Early Windows static recompilation of the Xbox 360 game with ReXGlue (2026-10-16). Per the README, gameplay, controller input, audio, saving and reloading have been tested locally, and a patched GPU plugin fixes castle lighting; full-game compatibility is untested. The C++ is generated from your own default.xex.","agent_environment":null,"progress":null}],"checked":"2026-10-16","rules":"Code links only. Every project needs your own copy of the game; nothing here is game data."}