{"slug":"colin-mcrae-dirt-2","title":"Colin McRae: DiRT 2","platform":"PC","year":2009,"methods":["Static recomp"],"toolchains":[],"has_public_code":true,"native_build":true,"agent_environment":false,"stars":3,"last_push":"2026-10-21","runs_on":["Windows","macOS","Android","iOS"],"matched_code_percent":null,"url":"https://unbaked.games/games/colin-mcrae-dirt-2/","json":"https://unbaked.games/api/games/colin-mcrae-dirt-2.json","genre":"racing","linux":false,"game_data":"own copy required","projects":[{"name":"DiRT 2 Recompiled","url":"https://github.com/XITRIX/Dirt-2-Recomp","methods":["Static recomp"],"toolchain":"own x86-to-C recompiler, DXMT, DXVK, SDL3, OpenAL Soft, FFmpeg","stars":3,"last_push":"2026-10-21","runs_on":["Windows","macOS","Android","iOS"],"license":"none","archived":false,"covers_games":null,"general_tool":false,"new_unvetted":false,"description":"Dirt 2 PC game recompilation project","notes":"Static recompilation of the PC game (v1.1, dirt2_game.exe) from 32-bit x86 to portable C, with Windows, DirectX, OpenAL, Bink and Games for Windows Live imports replaced by host code. It targets iOS and macOS first through DXMT on Metal, with Android and a Switch homebrew build through DXVK on Vulkan; per the README the Switch build runs below its 30 fps target. Built from the player's own Steam copy. Commits are co-authored by Claude.","agent_environment":null,"progress":null}],"checked":"2026-10-21","rules":"Code links only. Every project needs your own copy of the game; nothing here is game data."}