{"slug":"burnout","title":"Burnout","platform":"Xbox","year":2002,"methods":["Static recomp"],"toolchains":["xboxrecomp"],"has_public_code":true,"native_build":true,"agent_environment":false,"stars":4,"last_push":"2026-10-14","runs_on":["Windows"],"matched_code_percent":null,"url":"https://unbaked.games/games/burnout/","json":"https://unbaked.games/api/games/burnout.json","genre":"Racing","linux":false,"game_data":"own copy required","projects":[{"name":"Burnout Recompilation","url":"https://github.com/Heromachine/Burnout-Recompilation","methods":["Static recomp"],"toolchain":"xboxrecomp (fork), Zig, Direct3D 11","stars":4,"last_push":"2026-10-14","runs_on":["Windows"],"license":"none","archived":false,"covers_games":null,"general_tool":false,"new_unvetted":false,"description":"Static recompilation of Burnout (Xbox, Criterion 2002) to a native Windows build. Ships the tool, not the game: you supply your own disc image.","notes":"Early, incomplete static recompilation of the original Xbox Burnout for Windows, using a fork of xboxrecomp. A launcher asks for the player's own USA disc image and builds the game on their computer; races are playable, with known sound and lighting issues listed in the README. Version 0.1.0 (2026-10-14), Direct3D 11. Commits are co-authored by Claude.","agent_environment":null,"progress":null}],"checked":"2026-10-21","rules":"Code links only. Every project needs your own copy of the game; nothing here is game data."}