{"slug":"bayonetta-2","title":"Bayonetta 2","platform":"Switch","year":2018,"methods":["Static recomp"],"toolchains":[],"has_public_code":true,"native_build":true,"agent_environment":false,"stars":137,"last_push":"2026-10-19","runs_on":["Windows","Linux"],"matched_code_percent":null,"url":"https://unbaked.games/games/bayonetta-2/","json":"https://unbaked.games/api/games/bayonetta-2.json","genre":"action","linux":false,"game_data":"own copy required","projects":[{"name":"B2recomp","url":"https://github.com/K0NL/B2recomp","methods":["Static recomp"],"toolchain":"lifter and runtime from ssbu-recomp (AArch64 to C), NVN on Vulkan, ll…","stars":137,"last_push":"2026-10-19","runs_on":["Windows","Linux"],"license":"GPL-3.0","archived":false,"covers_games":null,"general_tool":false,"new_unvetted":false,"description":"Unofficial static recompilation of Bayonetta 2 (Switch) for Windows. Builds the game on your PC from your own legally dumped copy. No game files, keys or SDK code included.","notes":"v0.2.4 (2026-10-19): the Switch version's AArch64 code is translated to C on your PC from your own dump of version 1.2 and built for Windows, with the NVN graphics API on Vulkan; a Linux builder is in testing. Per the README, the title screen, prologue and first chapter play, at 60 fps in its scripted test run; later chapters are being tested. Releases hold the source and build tools only, and encrypted packages are refused. The lifter and runtime started as copies of ssbu-recomp. The README says AI helped reverse-engineer the game, and commits are co-authored by Claude.","agent_environment":null,"progress":null}],"checked":"2026-10-19","rules":"Code links only. Every project needs your own copy of the game; nothing here is game data."}