{"slug":"baroque","title":"Baroque","platform":"PS2","year":2008,"methods":["AI-assisted decomp"],"toolchains":[],"has_public_code":true,"native_build":true,"agent_environment":false,"stars":8,"last_push":"2026-10-18","runs_on":["Windows"],"matched_code_percent":null,"url":"https://unbaked.games/games/baroque/","json":"https://unbaked.games/api/games/baroque.json","genre":"roguelike action RPG","linux":false,"game_data":"own copy required","projects":[{"name":"Baroque - native PC port","url":"https://github.com/Arch61s/Baroque-Decomp","methods":["AI-assisted decomp"],"toolchain":"C++20, raylib 5.5, FFmpeg, Visual Studio 2022","stars":8,"last_push":"2026-10-18","runs_on":["Windows"],"license":"none","archived":false,"covers_games":null,"general_tool":false,"new_unvetted":false,"description":"A faithful decompilation for Baroque 2004 with added QOL features and keyboard controls.","notes":"Native Windows port of the PS2 release, translated function by function from the original game code, with 16:9 and 21:9, frame rates above 30 while the logic stays at 30, a mouse camera, rebindable keys and PC settings. v0.3.1 (2026-10-18) is a Windows zip; on first start it copies the game data out of your USA disc image, and a Japanese image adds Japanese voices. The README says it is an AI-assisted decompilation made with Claude Opus 5.5.","agent_environment":null,"progress":null}],"checked":"2026-10-21","rules":"Code links only. Every project needs your own copy of the game; nothing here is game data."}