{"slug":"astral-chain","title":"Astral Chain","platform":"Switch","year":2019,"methods":["Static recomp"],"toolchains":[],"has_public_code":true,"native_build":true,"agent_environment":false,"stars":43,"last_push":"2026-10-21","runs_on":["Windows","macOS","Linux","iOS"],"matched_code_percent":null,"url":"https://unbaked.games/games/astral-chain/","json":"https://unbaked.games/api/games/astral-chain.json","genre":"Action","linux":false,"game_data":"own copy required","projects":[{"name":"Astral Chain PC","url":"https://github.com/Puddz/AstralChain-PC","methods":["Static recomp"],"toolchain":"LAS Recomp, Vulkan","stars":43,"last_push":"2026-10-21","runs_on":["Windows"],"license":"MIT","archived":false,"covers_games":null,"general_tool":false,"new_unvetted":false,"description":"Unofficial native Windows port of Astral Chain by static recompilation. Bring your own dump and keys.","notes":"An experimental native Windows port of Astral Chain made by static recompilation with LAS Recomp: the ARM64 code is translated to C and NVN graphics run on Vulkan. Per the README the owner has played up to the File 01 boss and later parts are untested. Setup builds the game from your own dump (base game and v1.0.1 update) and prod.keys. The README says it was built entirely with AI (Claude Code and Codex).","agent_environment":null,"progress":null},{"name":"AC-Recomp","url":"https://github.com/swaymun/AC-Recomp","methods":["Static recomp"],"toolchain":"SuperMarioWonderRecomp runtime and recompiler (patched), NVN on Vulka…","stars":10,"last_push":"2026-10-19","runs_on":["Windows","macOS","Linux","iOS"],"license":"custom","archived":false,"covers_games":null,"general_tool":false,"new_unvetted":false,"description":"Experimental native static recompilation of Astral Chain (Switch) for macOS. Bring your own legally dumped game; no game content included.","notes":"Experimental static recompilation of Astral Chain 1.0.0 for Apple silicon Macs, built as patches on the SuperMarioWonderRecomp runtime: Arm code is translated to C++ and NVN runs on Vulkan. Preview v0.1.0 (2026-10-19) boots through the opening, character creation and the File 01 chase, per the README, and is not playable end to end; Linux and Windows builds are early. The README says it was built with heavy AI help (Claude Code).","agent_environment":null,"progress":null}],"checked":"2026-10-21","rules":"Code links only. Every project needs your own copy of the game; nothing here is game data."}