{"slug":"armored-core-4","title":"Armored Core 4","platform":"PS3","year":2006,"methods":["Static recomp"],"toolchains":[],"has_public_code":true,"native_build":true,"agent_environment":false,"stars":36,"last_push":"2026-10-16","runs_on":[],"matched_code_percent":null,"url":"https://unbaked.games/games/armored-core-4/","json":"https://unbaked.games/api/games/armored-core-4.json","genre":"mecha action","linux":false,"game_data":"own copy required","projects":[{"name":"AC4-Port","url":"https://github.com/SulphurS16/AC4-Port","methods":["Static recomp"],"toolchain":"own PPU/SPU static recompiler, C++, Direct3D 11","stars":36,"last_push":"2026-10-16","runs_on":[],"license":"custom","archived":false,"covers_games":null,"general_tool":false,"new_unvetted":false,"description":"Unofficial native Windows port of ARMORED CORE 4 (PS3), built from your own copy of the game. Part of Project Glintburn.","notes":"Native Windows port of the US PS3 release (BLUS30027) by static recompilation: the PowerPC code becomes C++ built on the player's PC, SPU programs are translated ahead of time and RSX output goes to Direct3D 11, with resolution, frame-rate and mouse options. Release 0.5.0 (2026-10-16). Setup decrypts the player's own files with their RPCS3 and Sony's PS3 firmware file. Commits are co-authored by Claude.","agent_environment":null,"progress":null}],"checked":"2026-10-21","rules":"Code links only. Every project needs your own copy of the game; nothing here is game data."}